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Dungeon Explore (PVE)

Dungeon Explore is the most passionate and exciting part of the game. Defeat the enemies and overcome any obstacles to get worthy rewards. But be sure to train your drifters before you go on any dungeon adventure.
Each drifter has a limited number of adventures per day. Drifters of rank 1-3 can participate in a dungeon 3 times per day, and times for drifters of rank 4+ is equal to their levels. The number of drifters’ adventures will be reset at 12am UTC everyday. You need to pay some $AG to enter the dungeon, the required amount might be dynamically adjusted with the changes of $AG and $DGT Price.

Dungeon Types

Dungeon Explore includes two types at the first stage: Normal Dungeon and Boss Dungeon.

Normal Dungeon

A dungeon that only requires one drifter to challenge. When the player sends a drifter to the dungeon, the system will randomly generate monsters to fight with the drifter according to the difficulty of the dungeon. The battle process does not require your operations. After the battle is successful, the player will receive the reward. If you lose in the Dungeon, you will lose all rewards for this challenge.
Trophy: EXP, $AG, $DGT, rare materials

Boss Dungeon

A dungeon that only requires one drifter to challenge. Each dungeon has a strong boss. After the battle is successful, the player will receive the reward. If you lose in the Dungeon, you will lose all rewards for this challenge.
Trophy: EXP, $DGT, epic materials
More types of dungeons will open up for exploration in the future.

Combat Mechanism

In order to increase the chance that anyone can challenge Bosses, we uses an ingenious success machanism in combats. Each drifter gets a random number from 0 to 100, which can affect the final result of the drifter's attack.
Lucky Number = random number + rank bonus
Loss of HP = ATK * ATK Multiplier - the opponent's DEF
Lucky Number
ATK Multiplier
0 - 20
0%
21- 40
50%
41 - 60
100%
61 - 80
150%
81 +
200%
Drifters with higher ranks will receive rank bonus, achiving a higher chance of double damage and a lower chance of miss.
Rank
Rank Bonus
Maximum of Lucky Number
2x CRI Ratio
Rank 0
0
100
20%
Rank 1
10
110
27%
Rank 2
20
120
33%
Rank 3
30
130
38%
Rank 4
40
140
43%
Rank 5
50
150
47%
Rank 6
60
160
50%
Rank 7
70
170
53%
Rank 8
80
180
56%
Rank 9
90
190
58%
Rank 10
100
200
60%
e.g.: When reaching level 5, you have a 50% chance to do double damage.