Players can choose different classes for characters to form more diverse adventure teams, and manually improve the attributes of the character according to their strategies when the character is upgraded, which is more playable and strategic like the traditional game.
Each equipment has multiple upgrade paths to get unique attributes, which can contribute to additional damage or states to specific boss. Equipment will ultimately become limited artifacts through multi-level upgrading. If the number of artifacts reaches the upper limit, all players can no longer acquire it anymore.
Providing creators with a support system that encourages them to write original scripts and build mini-games in the Godland through community voting and crowdfunding. A successful mini-games will continue to generate revenue for multiple participants.